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Power Broker

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  • Description
    Each player, in turn, rolls the dice and moves ones pawn along the gameboard. A player may buy the property if it is unowned. If the property is owned, the phasing player must pay the owner a fee. (Does any of this sound familiar?) However, the landing player can take the property away by leaving an Agent behind and rolling a seven on the dice. Players with monopolies can form a cartel and share all rewards. A player who has a monopoly risks losing it to another player. Landing on the Court space can let a player wrest a property from another player because of a lucky dice roll.An individual wins by having two monopolies. A cartel wins by having and holding all the monopolies for three turns.The plastic molded gameboard is packaged in a massive 26' x 26' x 4' box. Second game released by Hasbro that was endorsed by Jerry Lewis, following High Stakes. - BoardGameGeek
  • Details
    Ages: 8 and up
    Category: Economic
    Designer: Wald Amberstone
    Mechanics: Roll and Move
    Players: 3 to 6
    PrimaryName: Power Broker
    Product Title: Power Broker
    Publisher: Hasbro
    Time: 0 minutes
    Year: 1975